Portfolio

Over the course of my professional and academic career, I have the opportunity to work on a diverse number of projects that have required me to wear many different hats, sometimes even within the same project. But throughout my work, there is a strong commonality of grounding my ideas on good research and on innovating new approaches using design methodologies. As a designer, my approach is user-centered and focused on prototyping ideas quickly to, as the adage goes, “fail early and fail often.” The following projects demonstrate the breadth and depth of my work.

Project-Based Learning Research

Project-Based Learning Research

The Project-Based Learning Laboratory is a group at Stanford led by Professor Renate Fruchter that studies project based learning, specifically in student architecture/engineering/construction teams. The...

Toontastic

Toontastic

ToonTastic is a tool designed to help kids learn how to tell stories. With ToonTastic, they use multi-touch and multi-pen displays to draw and animate via simple and intuitive gestures. The hardware and...

Grasping Programming

Grasping Programming

Grasping Programming is a learning tool to help novice programmers develop useful mental models of programming. It was designed to give students mechanical tasks that were analogous to programming tasks,...

Mobilist

Mobilist

Mobilist is a mobile list sharing application, that allows multiple users to access synchronized lists on the go. It has two interfaces, a mobile one built in Flash and a web based one written in PHP,...

C.H.U.M.

C.H.U.M.

C.H.U.M. is an educational product designed using future forecasting techniques learned in Shelley Goldman’s Imagining the Future of Learning course at Stanford University. The product we envisioned...

LogiBloks

LogiBloks

LogiBloks is a board game to help 6-8th graders learn formal logic. The physical design of the game pieces allows children to learn formal logic and deductive reasoning without the barriers of symbolic...